We are all the sum of our parts. And each game we run draws from our experiences of reading, playing and running games before it. No campaign is born in a void purely out of divine inspiration, and the same holds for systems. With New Horizons now underway and the system more or less fleshed out (still tweaking it daily), I’ve been thinking what RPGs have been most helpful for me lately, design-wise (more or less – the games I’ve stolen most stuff from)
And while the actual list would be long and complicated, these are five systems that are making my mind tingle right now.